From: Maarten B. <sou...@ds...> - 2005-08-02 17:30:15
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Richard, If you're comfortable with Windows, use the pre-compiled SDCC package with installer. See: http://sourceforge.net/project/showfiles.php?group_id=599 And download the 2.5.0 documentation zip-file and the win32 setup.exe. That should get you up and running pretty fast. Good luck, Maarten > Thanks. Frieder, for the guidance. I'm making very small stepwise motions > in the direction of getting SDCC to where I can actually use it. > > I'm in a lot worse fix than you may realize, however, in that I've yet to > figure out how to get SDCC to run on a Windows box. That seems to be the > only available non-LINUX environment for it. Sadly, I'm not comfortable > enough with LINUX to want to venture into that environment. > > I've been unable to find out enough about SDCC or GCC or CYGWIN because the > associated websites are too full of non-information, e.g. glitz, glamour, > links and advertising, but nothing that explains precisely how and in what > precise environment (directory config, etc.) these tools have to run. Can > you refer me to a site that actually explains this? I'm not unwilling to > dedicate an entire computer to a development tool, but (a) I don't want to > have to learn LINUX, and (b) I don't want to have to interpret someone > else's code. > > I believe I need basic information, simply because, though I've been aware > of SDCC, GCC, and CYGWIN for several years, I've been unable to find out (1) > what, EXACTLY, they are, and aren't, (2) what, EXACTLY they do and what role > they have in the larger scheme of things, and (3) how, EXACTLY, they have to > be installed/configured/provisioned. > > Can you recommend a source of this information? > > thanks, > > Richard Erlacher > ----- Original Message ----- > From: "Frieder Ferlemann" <fri...@we...> > To: <sdc...@li...> > Sent: Tuesday, August 02, 2005 10:46 AM > Subject: Re: [Sdcc-user] code portability > > > > Richard Erlacher wrote: > >> Can anybody recommend a PC-compatible compiler that understands the > >> syntax and function of the SDCC? I thought I'd seen some comment on this > >> on the SDCC site, but haven't lately been able to find it. > > > > Hi, > > > > you could "#include <lint.h>" on top of your files. > > This basically removes/translates SDCC specific keywords and > > should ANSIfy your source enough to run gcc or another compiler > > over it. > > > > This might require conversion of your include files to the more > > ANSI compliant style which for example 8052.h uses. > > > > Note, gcc will still stumble over code which contains the __asm; __endasm; > > keyword pair. > > > > RFC: maybe SDCC should also allow inline assembly like __asm(NOP); ? > > > > Greetings, > > Frieder > > > > > > ------------------------------------------------------- > > SF.Net email is sponsored by: Discover Easy Linux Migration Strategies > > from IBM. Find simple to follow Roadmaps, straightforward articles, > > informative Webcasts and more! Get everything you need to get up to > > speed, fast. http://ads.osdn.com/?ad_id=7477&alloc_id=16492&op=click > > _______________________________________________ > > Sdcc-user mailing list > > Sdc...@li... > > https://lists.sourceforge.net/lists/listinfo/sdcc-user > > > > ------------------------------------------------------- > SF.Net email is sponsored by: Discover Easy Linux Migration Strategies > from IBM. Find simple to follow Roadmaps, straightforward articles, > informative Webcasts and more! Get everything you need to get up to > speed, fast. http://ads.osdn.com/?ad_id=7477&alloc_id=16492&op=click > _______________________________________________ > Sdcc-user mailing list > Sdc...@li... > https://lists.sourceforge.net/lists/listinfo/sdcc-user > > |