DOS versions of Humongous Games used MIDPAK for music, and ScummVM now has Miles Sound Code. So, it'll be very good to use it for music.
Adlib timbres contained in <gamename>.drv file.
drv file contains several 'FILE' entries.
Structure of 'FILE':
+0x0: 'FILE' signature:
+0x4 32 big endian number, size of entry including header.
+0x8 string, length 13 chars, name of file.
PUTTPUTT, FBEAR and PUTTMOON demo use MIDPAK.AD file.
PUTTMOON uses FAT.AD.
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