Using a recent Win32 build by Kirben
Dead City (win)
The hotspot for the barman has a little issue:
in the original the font is white on a black box.
In ScummVM: no black box, the font is red and letter spacing is different.
Please see the pics.
This is either the internal emergency font manifesting itself, or a case of ScummVM picking up some file that the original can't find. Do you get any console output from ScummVM with this game?
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Here's my console output:
WARNING: SearchSet::add: archive 'english.dcp' already present!
WARNING: FSnan not parsed as float!
WARNING: FSnan not parsed as float!
It does not look relevant to this issue.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
This is either the internal emergency font manifesting itself, or a case of ScummVM picking up some file that the original can't find. Do you get any console output from ScummVM with this game?
Last edit: misterhands 2014-10-15
Here's my console output:
WARNING: SearchSet::add: archive 'english.dcp' already present!
WARNING: FSnan not parsed as float!
WARNING: FSnan not parsed as float!
It does not look relevant to this issue.
Should be fixed by 6ca8d22fb100f2b3f3549b8785801ffd470135b9, can you retest?
Now text is garbled...
Well, that's only when loading an old savegame.
When I start a new game it's fine.