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#5670 HUGO: Whodunit? crash at the very end of the game

Hugo
closed-fixed
5
2011-04-25
2011-04-24
No

ScummVM 1.3.0git (Apr 23 2011 09:51:43)
Features compiled in: Vorbis FLAC MP3 RGB zLib Theora

When the final scene is played and Hugo and his uncle are wlaking towards the mirror in the hall i think the game should either play the credits or simply quit.
None of it happens but a crash :-)

Savegame and crashlog attached

Hugo 2: Whodunit? (DOS/English)

AmigaOS4 - PPC - SDL - BE
gcc (GCC) 4.2.4 (adtools build 20090118)

Discussion

  • Anonymous

    Anonymous - 2011-04-24

    Crashlog

     
  • Anonymous

    Anonymous - 2011-04-24

    get him out of the room first

     
  • Anonymous

    Anonymous - 2011-04-24

    The same happens (very same crashlog) when i load the attached savegame and press Ctrl-F5 to reach the GMM and perform a RTL.

    No extra bug report as it is probably related (either because the savegame is already flawed with an earlier error or the game in this state)

    RTL'ing after the game has been newly started works...memory leaks?

     
  • digitall

    digitall - 2011-04-24
    • assigned_to: nobody --> strangerke
     
  • digitall

    digitall - 2011-04-24

    raziel_ : Strangerke has fixed a number of valgrind issues. Please could
    you confirm if this bug is still occuring in the latest Git?

     
  • Anonymous

    Anonymous - 2011-04-25

    revision de5ec74

    Fixed

    A warning though: All former savegames crash on loading! (at least for me)

     
  • Strangerke

    Strangerke - 2011-04-25
    • status: open --> closed-fixed
     
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