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#5669 HUGO: Whodunit? crashes on opening the top bar icons

Hugo
closed-fixed
5
2011-04-25
2011-04-24
No

ScummVM 1.3.0git (Apr 23 2011 09:51:43)
Features compiled in: Vorbis FLAC MP3 RGB zLib Theora

On moving the mouse to the top of the window/screen an icon bar will pop up
A crash follows here unfortunately with the console message

WARNING: PicButtonWidget has size 40x40, but a surface with 40x40 is to be set!

Crashlog attached

Hugo 2: Whodunit? (DOS/English)

AmigaOS4 - PPC - SDL - BE
gcc (GCC) 4.2.4 (adtools build 20090118)

Discussion

  • Anonymous

    Anonymous - 2011-04-24

    Crashlog Icon Bar crash

     
  • digitall

    digitall - 2011-04-24
    • assigned_to: nobody --> strangerke
     
  • digitall

    digitall - 2011-04-24

    Can't replicate on Linux x86_32 with:
    ScummVM 1.3.0git4573-g9b47a42-dirty (Apr 24 2011 17:06:30)
    Features compiled in: Vorbis FLAC MP3 ALSA SEQ TiMidity RGB zLib FluidSynth Theora

    But there is a valgrind error here:
    ==21556== Invalid read of size 1
    ==21556== at 0x808794D: Hugo::FileManager::saveGame(short, Common::String con
    st&) (file.cpp:404)
    ==21556== by 0x8060526: Hugo::HugoEngine::run() (hugo.cpp:268)
    ==21556== by 0x804F34B: runGame(PluginSubclass<MetaEngine> const*, OSystem&,
    Common::String const&) (main.cpp:208)
    ==21556== by 0x804FF9D: scummvm_main (main.cpp:421)
    ==21556== by 0x804E33E: main (posix-main.cpp:48)
    ==21556== Address 0x65077e6 is 0 bytes after a block of size 86 alloc'd
    ==21556== at 0x4025EEE: malloc (in /usr/lib/valgrind/vgpreload_memcheck-x86-l
    inux.so)
    ==21556== by 0x8060FB3: Hugo::HugoEngine::loadHugoDat() (hugo.cpp:466)
    ==21556== by 0x80603C7: Hugo::HugoEngine::run() (hugo.cpp:244)
    ==21556== by 0x804F34B: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:208)
    ==21556== by 0x804FF9D: scummvm_main (main.cpp:421)
    ==21556== by 0x804E33E: main (posix-main.cpp:48)

     
  • digitall

    digitall - 2011-04-24

    raziel_ : Strangerke has fixed a number of valgrind issues. Please could you confirm if this bug is still occuring in the latest Git?

     
  • Anonymous

    Anonymous - 2011-04-25

    revision de5ec74

    Fixed

    A warning though: All former savegames crash on loading! (at least for me)

     
  • Strangerke

    Strangerke - 2011-04-25

    Sorry for your savegames... several unsafe use of read() and write() were fixed, but they broke the savegames made on BE systems. I can't do much about that :/

     
  • Strangerke

    Strangerke - 2011-04-25
    • status: open --> closed-fixed
     
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