ScummVM version: 1.2.0, GP2X Caanoo. I cannot use the latest nightly build because there is no official nightly build for the Caanoo.
Bug details: ScummVM locks-up when loading certain save games in Police Quest 1 VGA (the SCI version). I have to turn off the GP2X and turn it back on. The same save-game works on the PC version of ScummVM. Not all save games cause lock-up on the Caanoo for this game, only some. To reproduce:
- Copy the attached savegame to the scummvm/saves folder on the Caanoo
- Launch ScummVM on the Caanoo
- Select "Police Quest 1" in the list of games, click Load, load the savegame
- ScummVM will lock-up hard and the only way to get out of it is to reboot the Caanoo from the power button
- If you copy the same savegame file on the PC, you will be able to load it
- The savegame is from when Sonny Bonds intercepts the silver Mercedes for the first time, about 25% of the way into the game
- Other savegames around that same time lock-up, although some savegames work, the behavior seems to be pretty random
Language of game: English
Version of game: The official Police Quest 1 VGA (SCI). This game is listed as 95% compatible on the games compatibility page.
Platform and compiler: GP2X Caanoo
Save game file that causes lock-up on the Caanoo with Police Quest 1 VGA. The same file works fine in the PC version of ScummVM.
surdules :
Please could you test with the latest v1.2.0 branch nightly build for Caanoo :
http://buildbot.scummvm.org/snapshots/1.2.0/caanoo-1.2.0-latest.tar.bz2
If this does not resolve the bug, please test with latest nightly trunk build for Caanoo :
http://buildbot.scummvm.org/snapshots/trunk/caanoo-trunk-latest.tar.bz2
Also, when a "lockup" occurs, if you could try the exit key combinations and Return To Launcher
combinations to see if any work :
http://wiki.scummvm.org/index.php/Caanoo
1). I tried to reproduce the bug with the latest 1.2.0 branch build (caanoo-1.2.0-r54227). This build will not run on the Caanoo -- as soon as I launch it, it appears to crash, and I return back to the Home screen.
2). I then tried with the latest trunk build (caanoo-trunk-r54237). This build locks up on the savegame, just like the official build.
3). None of the exit key combinations work, on either the official build, or the trunk build above.
I also wanted to clarify that the lockup happens about half-way through the game. I can save/load just fine before that point.
I suspect this is related to the music code, for which a lot of changes have been made. Can you please test if this still occurs?
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Thank you.
Since there has been no feedback on this, I assume that it has been fixed already. I can't reproduce any issues/crashes/freezes on a PC platform.
Daily builds (including Caanoo builds) can be found at:
http://buildbot.scummvm.org/builds.html
This Tracker item was closed automatically by the system. It was
previously set to a Pending status, and the original submitter
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