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#5376 SAMNMAX: No music

Sam and Max
closed-out-of-date
athrxx
7
2011-06-24
2010-09-18
Harry
No

Hello I'm just here for notice here two new bug on this game. Fortunatly it's only for the svn. ;)

ScummVM version :
"1.2.0svn52755 (Sep 17 2010...)"
"1.3.0svn52787 (Sep 18 2010...)"

Bug details : Voice & sounds but no music (all the time)

Language of game : English

Game : "Sam & Max Hit the Road", cd Dos (talkie version)

Plateform : Mac Osx (intel version)

Discussion

  •  Harry

    Harry - 2010-09-18

    "Hello I'm just here for notice here two new bug on this game"
    Sorry, mistake here, should be :
    "Hello I'm just here for notice here new bug on this game"

    The only bug is there is no music, it's just I'm afraid to be not understantable.
    Cheers.

     
  • Torbjörn Andersson

    I can't reproduce the problem on my Linux box. Which music driver are you using? (The "Preferred Device" or "Music Device" setting, depending on if it's the Options or Edit Game dialog.)

     
  • Filippos Karapetis

    I can't reproduce this either under Windows. Tried Adlib, MT-32 and GM, and had no problems with music

     
  • Thierry Crozat

    Thierry Crozat - 2010-09-19

    On MacOS X, I can reproduce it if I select "No music" (obviously) or "SEQ" as music driver (with French mac version of game). It obviously also happens if I set the Music volume at 0, whatever the music driver.

     
  • Eugene Sandulenko

    I can reproduce it here. What I see is that it tries to select MIDI when default driver is set.

    Max, do we really MDT_PREFER_GM over Adlib there? To me it looks like all games try to fallback to MIDI these days which is IMHO nonsense.

    Release critical.

     
  • Eugene Sandulenko

    • assigned_to: nobody --> fingolfin
    • summary: No music on Sam and Max on svn --> SAMNMAX: No music
     
  • Eugene Sandulenko

    • priority: 5 --> 9
     
  • Willem Jan Palenstijn

    I've disabled MDT_PREFER_GM on the branch this weekend, by the way (r52774). So the branch will possibly behave differently than trunk.

     
  • Eugene Sandulenko

    Yes, that fixed it. I lowering priority. It is not release critical anymore.

     
  • Eugene Sandulenko

    • priority: 9 --> 7
     
  • Max Horn

    Max Horn - 2010-11-02
    • assigned_to: fingolfin --> nobody
     
  • athrxx

    athrxx - 2011-06-24

    This has been fixed a couple of times since that report was made. MIDI devices won't get autodetected anymore, unless such a device is expressly specified (default setting is: "Don't use MT-32/GM music"), We have also recently (after 1.3.0 release) improved the fallback mechanism so that you should always get some kind of music (and you should also get a warning popup so that you know that there is an issue with the setting.

    I close this as out of date.

     
  • athrxx

    athrxx - 2011-06-24
    • assigned_to: nobody --> athrxx
    • status: open --> closed-out-of-date
     
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