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#5209 KQ5CD: Sound gets muted at harpies island

SCI: King's Quest V
closed-fixed
5
2010-08-12
2010-08-10
Scarlatti
No

After using the harp to distract the harpies, the sound volume is turned down until it becomes completely muted. The player can turn it back with the controls, but this doesn't happen in the original interpreter. I attached saves from ScummVM and DosBox below.

Game Version: CD/DOS/English/version 1.000.052
ScummVM Version: 1.2.0svn51934
Operating System: Win32 (XP SP2)

Discussion

  • Scarlatti

    Scarlatti - 2010-08-10
     
  • Scarlatti

    Scarlatti - 2010-08-10
     
  • M. Kiewitz

    M. Kiewitz - 2010-08-11
    • assigned_to: nobody --> m_kiewitz
     
  • M. Kiewitz

    M. Kiewitz - 2010-08-11

    your saves don't work on my version.
    I think i found the issue, but in this case this would mean that sierra sci would fully turn up the volume in that scene. Could you please try that? I mean turning the volume to pretty low, then going to that scene and tell me what happens.

     
  • Scarlatti

    Scarlatti - 2010-08-11

    I tried it out in DosBox , and you're right. It turns the volume to the maximum after that scene. It is also quite impossible to change the volume while the harpies are talking, the volume keeps going to a default position. I muted it on the beach, before reaching the island.

     
  • M. Kiewitz

    M. Kiewitz - 2010-08-11

    okay, i'm patching the game now. This should get properly tested, i didn't have that much time for it. At least that scene doesn't make volume changes under ScummVM anymore. Please try it out - r51999

     
  • Scarlatti

    Scarlatti - 2010-08-12

    As of svn52018, working as expected. No volume changes! :)

     
  • M. Kiewitz

    M. Kiewitz - 2010-08-12
    • status: open --> closed-fixed
     
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