Space Quest V: The Next Mutation (DOS/English)
(From Space Quest Collection CD)
To disable the Androidess WD40, you have to put a banana up her tailpipe.
If you do this just as she takes off, the scripts end up in a lockup state where you are still stuck in the log waiting for her to crash as you
no longer have the banana, but she has already taken off..
This was probably a bug in the original engine scripts.
ScummVM 1.2.0svn51772 (Aug 6 2010 00:35:47)
Features compiled in: Vorbis FLAC MP3 ALSA SEQ RGB zLib FluidSynth
on Linux 2.4.34 x86_32
Savegame in Stuck State
Room 305.
Am attaching Savegame for Replication :
1. Load Savegame.
2. Click Walk on Log
3. Wait for Androidess to land
4. Click Through Speech
5. Just as she takes off, Click Banana on Androidess
6. Try to Leave Log. (You can't) :-(
Savegame for Replication
This is already listed on SCI/TODO. Anyway, if you put it there immediately everything works just fine.
Yes, not a blocker.
Sorry, since probably script bug, I checked http://wiki.scummvm.org/index.php/SCI/Bugs#Space_Quest_5 but missed it on the TODO page.
This is a very extreme edge case to me, you need to be very quick and use the banana on her at the very moment she takes off (which happens almost instantly). I find this very hard to reproduce in an normal playthrough and it's a edge case of a script timing issue anyway, so I'm lowering the priority of this one
Moving to the wiki, known SCI bugs page:
http://wiki.scummvm.org/index.php/SCI/Bugs