Quest for Glory 2 (Dos/English)
ScummVM 1.2.0SVN 51733
Windows 7 x64
In the desert, when you get into a fight when riding the saurus it will run away. To get it back you have to leave and reenter the screen. The game will then automatically have you ride it again. However, if you input "Ride" again while you have time to input, the game will hang and you'll have to reload.
Please add a save game
walk left and quickly type "Ride"
Added the correct saved game.
Seems lika a timing/script bug yet again, which shouldn't happen during "regular" gameplay, thus lowering priority
Moving to the wiki, known SCI bugs page:
http://wiki.scummvm.org/index.php/SCI/Bugs
script patch added in commit 53f9dac75ef0c0c22c513068eaccf8c96457a438
it is a game bug and also occurs, when using the original interpreter
command "ride" disables controls and a proximity check triggers mounting again, which disables controls a second time. Controls are only re-enabled once, which means controls stay disabled. My patch is risky and may break something, but the bug is really complicated and this was the best way I could come up with.