Menu

#3699 AGI: Fan(Hobbits) - Game logic flawed

AGI Fanmade
closed-fixed
nobody
3
2011-05-02
2008-04-15
No

ScummVM 0.12.0svn (Apr 14 2008 21:18:32)
Features compiled in: Vorbis FLAC MP3 zLib MPEG2

With skipping the intro one can reach the game itself,
but there are some small problems

1) No character sprite is visible
2) Either clicking anywhere on the screen with the
mouse or trying to move the ego with cursors keys
results in a bakckstep to the intro.

One can look around and give other commands too, though.

Fanmade AGI game (Hobbits/DOS/English)

AmigaOS4
gcc version 4.0.2 (AmigaOS build 20051012)

Discussion

  • Eugene Sandulenko

    • labels: 415215 --> Also occurs in the original
    • priority: 5 --> 3
     
  • Eugene Sandulenko

    • status: open --> closed-later
     
  • Eugene Sandulenko

    This bugreport has been moved to Wiki to relevant Engine/TODO page. When the bug will be resolved, an appropriate message will be posted here and the bugreport link removed from Wiki

     
  • Anonymous

    Anonymous - 2011-04-17

    This behaviour has been fixed in the meantime as ScummVM is handling the game right now.

    This item can be closed as fixed

     
  • digitall

    digitall - 2011-05-01

    For future reference, bisected for related bug. This was corrected somewhere near svn r42482 i.e.
    Git 9a2785bc3b3829688ffceccfc6563ed4c69cdc49
    "Partially fix automatic restarting of AGI games (Addresses bug #2798797
    ('AGI: larry 1 doesn't restart after dying') but doesn't fully fix it.
    There seems to be more to the problem still. Automatic restarting after
    dying of an STD doesn't take away the STD-condition and Larry continues to
    die in a loop)."

    Will update relevant wiki page to mark bug as fixed.

     
  • digitall

    digitall - 2011-05-02
    • status: closed-later --> closed-fixed