Sam & Max Hit the Road (ENGLISH/PC-DEMO V2) *crash*
WARNING: ScummEngine: unable to locate game data at
path 'C:\LucasArts\Interpreters\SCUMM\Games\Sam & Max
Hit the Road\PC-DEMO V2\'!
WARNING: Failed to instantiate engine for target SNMDEMOV2!
[the game data is in fact located at that path]
Logged In: YES
user_id=166507
Please, enlist file names for this version.
Logged In: YES
user_id=1427112
MONSTER.SOU - 366 KB
SAMDEMO.SM0 - 8 KB
SAMDEMO.SM1 - 1,090 KB
Logged In: YES
user_id=166507
This version is unknown to us. Do you know where it comes
from? Also can you put it somewhere for download, i.e. just
for one or 2 downloads, not permanently? I've put
recongition of this version to SVN, so, please, try next
daily build. It may complain about unknown md5, please,
provide that.
Logged In: YES
user_id=1427112
As far as I know, it's the same as the interactive DOS demo
that is available in the game demos section of scummvm.org.
ftp://ftp.lucasarts.com/demos/pc/Snmdemo.zip
The installed resource files are identical.
Logged In: YES
user_id=166507
No. That one from LEC site is known for ages. It has file
SNMDEMO.001. Note difference in file extension.
Alternatively, please, provide md5s for all below mentioned
game data files. To compute md5 under windows use program
linked from MD5 page at Wikipedia.
Logged In: YES
user_id=1427112
Actually, if you install the demo, you will see that the
files are in fact identical. I wasn't reffering to
SNMDEMO.001. That is prior to installation.
Logged In: YES
user_id=1427112
Hmm, this is interesting. This demo seems to work fine in
the last stable release (0.8.2).
Logged In: YES
user_id=166507
No, that archive contains SNMDEMO.SM0/SM1, not
SAMDEMO.SM0/SM1 like in your version.
Logged In: YES
user_id=1427112
Oh, I'm sorry. I'm wrong in that regard. That was a typo. I
have SNMDEMO.SMO/SM1, so it is the same version. It works in
0.8.2, but not in the latest SVN build. Therefore, something
must have been broken between then and now.
Logged In: YES
user_id=1427112
Just a small addition. It doesn't seem to matter whether
they are named SNMDEMO.SM0/SM1 or SAMDEMO.SM0/SM1 in 0.8.2.
I think ScummVM only looks at the file extension.
Logged In: YES
user_id=12935
Actually, we fixed the issue with SAMDEMO.SM0 today (Kirben did that, I think,
maybe in response to your prior forum posting). So try a fresh daily build
tomorrow, hopefully it'll work there.
Logged In: YES
user_id=34715
Yes, this problem is already fixed in ScummVM SVN.