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#2517 Spyfox 2: Spyfox speech too low in dining room

Spy Fox 2
closed-fixed
kirben
5
2006-03-02
2006-03-02
No

ScummVM 0.9.0svn (Mar 2 2006 09:15:03)
Features compiled in: Vorbis FLAC MP3 zLib MPEG2

In LaRoache's "private dining room" after the kitchen:
Speech of Spyfox is too low compared to the volume
in the kitchen and to the rest of the game

description=Spyfox 2: Some Assembly Required (English (US))
language=en

AmigaOS4 compile

Discussion

  • kirben

    kirben - 2006-03-02
    • assigned_to: nobody --> kirben
    • status: open --> closed-fixed
     
  • kirben

    kirben - 2006-03-02

    Logged In: YES
    user_id=34715

    The volume of sound is never changed by scripts of HE games
    under ScummVM, the sound level would be the same for all
    sound.

    I added sound types to HE games in ScummVM, so you can
    adjust volume separately for music, sound effects and
    speech from Options. Use the next daily snapshot of ScummVM.

     
  • Anonymous

    Anonymous - 2006-03-03

    Logged In: YES
    user_id=1028770

    So the speech volume stays the same when talking to LaRoach,
    but it's too low when looking at the "flesh-eating plant"!

    May this be a little bug? (Sorry, just asking) or is this
    intended to be lower because of Spyfox not want to make
    LaRoach noticing him when sneaking around?
    (Heh, that would be a great explanation! :-))

     
  • kirben

    kirben - 2006-03-03

    Logged In: YES
    user_id=34715

    It does sound like a bug, since I can't reproduce the sound
    difference. But I doubt it is ScummVM issue, unless it
    occurs with other SCUMM games too.

     
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