ScummVM 0.9.0svn (Mar 2 2006 09:15:03)
Features compiled in: Vorbis FLAC MP3 zLib MPEG2
In LaRoache's "private dining room" after the kitchen:
Speech of Spyfox is too low compared to the volume
in the kitchen and to the rest of the game
description=Spyfox 2: Some Assembly Required (English (US))
language=en
AmigaOS4 compile
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The volume of sound is never changed by scripts of HE games
under ScummVM, the sound level would be the same for all
sound.
I added sound types to HE games in ScummVM, so you can
adjust volume separately for music, sound effects and
speech from Options. Use the next daily snapshot of ScummVM.
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So the speech volume stays the same when talking to LaRoach,
but it's too low when looking at the "flesh-eating plant"!
May this be a little bug? (Sorry, just asking) or is this
intended to be lower because of Spyfox not want to make
LaRoach noticing him when sneaking around?
(Heh, that would be a great explanation! :-))
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It does sound like a bug, since I can't reproduce the sound
difference. But I doubt it is ScummVM issue, unless it
occurs with other SCUMM games too.