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#2286 ZAKV1 C64 Very little time to pick up white crystal

closed-fixed
kirben
3
2010-04-02
2005-10-18
No

Tested with CVS 10/16/2005 on Win32

This bug appears in V1 Classic *C64 ONLY* using CVS!

When Lesley pushes the button in mars pyramid to
unlock the white crystal, Zak has 1 second to pick up
white crystal.
You have to use keyboard shortcuts *very* fast to get it.

In V1DOS you have MUCH more time doing this.

Best regards

Joachim Eberhard

Discussion

  • kirben

    kirben - 2006-03-14

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    Could you please attach a saved game for this issue.

     
  • Joachim Eberhard

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    I've attached a savegame for c64 version, made with
    current svn.

    It's also usefull for testing bugs 1329529 & 1329523.

    The bugs you closed are all gone. Thanks.

     
  • Joachim Eberhard

     
  • Joachim Eberhard

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    Forgot to check upload. ;)

    The time is also passing by fast when using the blue
    crystal. In general, the time in the c64 version seems to
    flow sometimes a little too fast.

     
  • Joachim Eberhard

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    also, when using the kazoo in c64 version, the doors of
    the bus open immediately, whereas in the dos v1 version,
    it takes quite some time until the music has finished.

     
  • kirben

    kirben - 2006-03-17

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    The kazoo issue would be due to there currently been no
    sound support, I expect it would wait until sound is
    finished.

     
  • kirben

    kirben - 2006-03-18

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    Unfortunately this is another sound related bug, the script
    for object 326 waits until sound 71 is complete, before
    locking the crystal again.

     
  • Max Horn

    Max Horn - 2007-04-18
    • priority: 5 --> 3
     
  • kirben

    kirben - 2010-04-02
    • assigned_to: nobody --> kirben
    • status: open --> closed-fixed
     
  • kirben

    kirben - 2010-04-02

    Both problems have been fixed, due to sound support been added for the Commodore 64 versions of Maniac Mansion and Zak McKracken.