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#2202 WINCE/FOTAQ: Pointer & stylus non in sync

closed
Arisme
GUI (361)
5
2006-05-07
2005-09-16
No

ScummVM Pocket (Pocket PC 2003/Smartphone)
Game: Flight of the Amazon Queen - Talkie
Problem: Pointer & stylus non in sync

To explain, the pointer in the game does not always
correspond to the style controls. For example, at the
pinacle/map area I tend to go where ever the pointer
was last set, regardless where I point my stylus. I
also tend to choose conversation choices based where
the pointer last was, rather than where I point the stylus.

Basically, because there isn't a mouse, but rather a
stylus, the game tends to think the last place I
pointed too is where I want to go to again, regardless
of where I tap on my screen.

Discussion

  • Kevin Sigmund

    Kevin Sigmund - 2005-09-16
    • summary: Buggy with ScummVM Pocket (Pocket PC/Smartphone 2003) --> FOTAQ: Buggy with ScummVM Pocket (Pocket PC/Smartphone 2003)
     
  • Kevin Sigmund

    Kevin Sigmund - 2005-09-16
    • summary: FOTAQ: Buggy with ScummVM Pocket (Pocket PC/Smartphone 2003) --> FOTAQ: Buggy with Pocket PC/Smartphone 2003 0.7.1
     
  • Max Horn

    Max Horn - 2005-09-17
    • assigned_to: nobody --> arisme
    • summary: FOTAQ: Buggy with Pocket PC/Smartphone 2003 0.7.1 --> WINCE/FOTAQ: Pointer & stylus non in sync
     
  • Max Horn

    Max Horn - 2005-09-17

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    user_id=12935

    Problem occured with ScummVM 0.7.1.

     
  • Eugene Sandulenko

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    user_id=166507

    What is the status of this item?

     
  • Gregory Montoir

    Gregory Montoir - 2005-10-13

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    I guess the issue is specific to FOTAQ, ie. SCUMM games are
    working fine with the stylus.
    I don't know how the WinCE/SDL backend handle it, but I have
    committed some code to update the cursor position on
    EVENT_RBUTTONDOWN (as we did for EVENT_LBUTTONDOWN).
    I am really not sure that it will fix the problem, though.

     
  • Gregory Montoir

    Gregory Montoir - 2005-11-01

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    Kevin Sigmund, did you have a chance to test if the problem
    still occurs with the latest scummvm version, ie. 0.8.0 ?

     
  • Kevin Sigmund

    Kevin Sigmund - 2005-11-13

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    The 0.8.0 fix is workable, but imperfect. If I hit the
    scene skip button, the mouse pointer disappears, and
    selection of text & pinnacle locations is an improvement
    over 0.7.1.

    If the scene skip (or the process it accomplishes) could be
    enabled by default before dialogue selection & pinnacle
    location selection, I believe a perfect fix would be
    accomplished.

     
  • Max Horn

    Max Horn - 2006-04-22

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    user_id=12935

    What is the status of this item?

     
  • Max Horn

    Max Horn - 2006-04-22
    • status: open --> pending
     
  • SourceForge Robot

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    This Tracker item was closed automatically by the system. It was
    previously set to a Pending status, and the original submitter
    did not respond within 14 days (the time period specified by
    the administrator of this Tracker).

     
  • SourceForge Robot

    • status: pending --> closed