Latest ScummVM cvs version.
Compiled under mingw with GCC 3.4.0 and running under
Windows XP.
English version of The Dig (PC or Mac)
Subtitles in the Dig are sometimes cut off at left and
right edges, so only see the center section of the
subtitles.
The game is very unstable now too, with all sort of odd
crashes at random. Seems like memory corruption
somewhere, would be worth having someone try under
valgrind.
I have attached screenshot of subtitle glitch and saved
game in asteroid. Trying to release all the metal plates
should be enough to trigger a crash with that saved
game.
At asteroid
Glitch example
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Thanks, was a stupid coding mistake on my part: I forgot to adjust for
the vertical scroll offset...
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Unfortunately the Dig still seems unstable, try the Asteroid
Lander game. It often crashes or subtitles for response after
crash are missing/off screen.
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Asteroid Lander always has been crashy like hell, no surprise considering
it directly acceesse our video buffers.
No stack trace provided... right now I see no reason why this should be
assigned to me, as it's not clear which of many many recent changes
might be responsible for this (it's not even clear to me that it's a
regression, the lander always crashed on me)
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The Asteroid Lander game has been stable for a long time now
(I often use it) and this is a recent regression.
The corruption is causing ScummVM to trigger all sorts on
odd asserts and errors in ScummVM under Windows. I was
unable to get a useful backtrace when trying under gdb, so
couldn't include one earlier.
I tried running under valgrind under linux and managed to
get a useful log, which shows an invalid write in charset
renderer.
Valgrind log
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I forgot to mention about the subtitles been missing/off
screen:
When the new text rendering code was first added to
ScummVM cvs, the subtitles of responses after a Lander
crash always seem to be positioned correctly. A change since
than seems to have caused the subtitles to go missing/off
screen again.
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Asteroid Lander mini game works fine again now, along with
position of subtitles responses after crash.