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From: Doug I. <di...@es...> - 2004-01-12 04:43:46
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Thanks Jason. Now I have to get around to actually compiling this for Win32 ;) Guess the odds of the official version being compiled with this set to, say, 10,000,000 aren't too high in the near future :) Thanks agin, -doug > -----Original Message----- > From: j. varsoke [mailto:jva...@gh...] > Sent: Sunday, 11 January 2004 15:07 PM > To: scid users > Subject: Re: [Scid-users] 4M DB game limit in scid 3.4 > Importance: Low > > > On Mon, 12 Jan 2004, Doug Irwin wrote: > > I seem to have hit a limit of 4,000,000 games in a single > DB under scid 3.4 > > Doug, > With the source this is easily changed. In index.h change > the line: > > const gameNumberT MAX_GAMES = 4000000; > > to whatever max you wish. Then just recompile and go. > > -j > -- > _____________oOOOo__/~~~~\__oOOOo____________________________ > Jason Varsoke jvarsoke ghostmanonfirst com > For good mental hygiene, shave with Occam's Razor twice daily > > > ------------------------------------------------------- > This SF.net email is sponsored by: Perforce Software. > Perforce is the Fast Software Configuration Management System offering > advanced branching capabilities and atomic changes on 50+ platforms. > Free Eval! http://www.perforce.com/perforce/loadprog.html > _______________________________________________ > Scid-users mailing list > Sci...@li... > https://lists.sourceforge.net/lists/listinfo/scid-users > |