From: Michal R. <mr...@me...> - 2002-09-23 10:47:53
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W pon, 23 wrz 2002 11:52, Ian Zimmerman napisa=B3: >Hi, there's still a problem with non-crafty analyze-able engines. >(In my case, Phalanx 22). The position that scid sends to the engine >seems to always be 1 move ahead of what I see on the scid board. For >instance, if I go all the way back to the initial position in a game >that started 1. d4 Nf6, I see Bg5 as an alternative the engine is >thinking about. Try disabling pondering in Phalanx (phalanx -p-) - this helps here, altho= ugh refreshing isn't too quick. --=20 Micha=B3 Rudolf |