From: Marcel D. <mar...@nw...> - 2009-04-26 14:53:41
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Thanks for helpful replies. Marcel On Sun, Apr 26, 2009 at 7:08 AM, Alexander Wagner < a.w...@ph...> wrote: > Pascal Georges wrote: > > Hi! > > > The question is where you want to keep the data handling the best line > > for several positions. You can use : > > > > - Book (limited functionality, no comments, no evals) > > - game(s) (in an ordinary Scid base) > > - Tree with mask. > > > > The last is my preferered because it handles > > transpositions in a transparent manner, and can keep track > > of comments, evaluations, etc. > > IMHO Masks are very good already, but I feel they should > blend in a bit better with the rest. I feel the current > questions from Marcel have their roots in this fact. > > Some points I have no real good solution at the moment > myself (maybe I miss something, then I'd like to get a hint > on how to improve my usage), but where I stumble upon > frequently in daily practise: > > - Currently you can not add the evaluation from an engine to > the mask. Evaluation means a continuation or even an > evaluation value. Also, NAGs are possible for a move but > commenting on the position as such is limited to the text > box. (BTW: The latter is much too small, IMHO ;) > > - Mapping of "lines" to masks is a bit difficult right now, > ie. in a Mask currently I can only see "my first move from > this position". For some points it might be helpful to see > several moves to express a plan or idea even _at_ the > position. This is a general restriction of current tree, > that one only sees one move ahead. Some sort of > "unfolding" to give sequences "from this point onwards" > would IMHO be desirable. Seems like some company in > Hamburg was able to come up with a solution to this. > > Here, one could IMHO also pull in the contents of some > opening book(s) for display... > > - I've the problem with a bit longer textual annotations as > the tool tip is not really perfect here. I'd suggest a > text entry within the tree that is resizeable vertically > e.g. Similar for some type of comments like "Points to > remember" were I'd like to add an unnumbered list > (<ul><li>...</li></ul> kind of thing). > > Usually, my textual comments for critical positions > always contain (additional to some short descriptive text) > the points: Good for White/Black, Bad for White/Black, > Plan for White/Black, Points to Remember, Bibliographic > References ;). Its a bit difficult to map this into the > position comment. Using the usual square/arrow commentary > from within a mask IMHO wold be great. > > BTW: it would be great if the input boxes could stay open > and also used as display boxed e.g. similar to comment > editor window. Just if inline editing fields are not > possible for some reason. > > - I'd like to link to theroetical important game(s) in a > given, well, "line" of an opening or from a given position > onwards. (IMHO both ways to see a game have their right of > existence.) The problem here is, that even if I take my > RefBase underneath the mask, the theoretical important > game does not have to be what Scid consideres "best > games". It could even be another, but heavily annotated > game, or a game I played myself where I added my marks and > comments or a game I stored in a specific DB for whatever > reason. Here, a "copy game comment to Mask" would come in > handy. > > - Searching of new games for ones openings: IMHO it would be > good to have some sort of "search within mask" or a > bookmarking for interesting positions. Right now I can add > a flag via move NAGs of the mask (great!), but I can not > find it again, easily. Say, I go through a game and find a > position that should be studied, I can mark this by a nice > symbol. But there's no way to get a list of all > "bookmarks" or "to verify" and so on points from the Mask > except if I go to the very postion again. Say, you tend to > loose your games in the French Steinitz all the time as > you do not know how to handle the position after 7.f4 > correctly. Now you get a nice game collection for the > French and want to jump to your problem position. > > > Only games will allow the add of a complete line. > > This is a major drawback of the current masks, IMHO. I do > not know if it is technically possible to go to a given > position and get some "and what are the lines in my mask > from here onwards" in a tree like fashion. Or an "how was > this position reached". However, this would IMHO be a very > nice thing, indeed. > > > With others you have to enter all moves manually. I did > > not mention the repertoire editor, because I never got > > accustomed to it. > > Well, it has a bit a strange input GUI and to really use it > one should forget about this, enter the lines by means of vi > (or the like) and use it as a shortcut for position > searches. Anyway, I admit, that I liked the tree display of > "lines" in repertoir editor, and I really miss this a bit > using Masks today. > > Especially this: what are the main lines from here onwards > to get an idea about plans is a drawback in Masks. My > currently far from perfect solution is to use "best games" > and open a bunch of "browse" windows. The drawback of this > is that "best games" is not sorted by the continuation > lines. Say, you have two usual moves from a given position, > best games will not care about this but mix them. However, > usually I'd sometimes like to explore some games in > continuation A to see what unfolds there and then in > continuation B. > > -- > > Kind regards, / War is Peace. > | Freedom is Slavery. > Alexander Wagner | Ignorance is Strength. > | > | Theory : G. Orwell, "1984" > / In practice: USA, since 2001 > > > ------------------------------------------------------------------------------ > Crystal Reports - New Free Runtime and 30 Day Trial > Check out the new simplified licensign option that enables unlimited > royalty-free distribution of the report engine for externally facing > server and web deployment. > http://p.sf.net/sfu/businessobjects > _______________________________________________ > Scid-users mailing list > Sci...@li... > https://lists.sourceforge.net/lists/listinfo/scid-users > |