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#3 A treasure chest appeared!

Testplay_Mode
open-accepted
7
2009-09-14
2009-09-14
Anonymous
No

Step 1: Place a critter in your map. Give him a switch with a certain name.
Step 2: Place a treasure chest on an adjacent tile to that critter. Give it the same name, and make it so that when the critter dies, the chest appears.
Step 3: Load testplay, and approach the critter from the tile where the treasure is.
Step 4: Notice that when the critter dies, the treasure chest appears and the player grabs the treasure, but now the player is stuck inside the treasure chest.

Discussion

  • Steve Mattison

    Steve Mattison - 2009-09-14

    Reproduced successfully as of 09/09.
    In case you're all wondering, here's how I prioritize these types of errors;
    Priority 9 - Scenario crashes whenever I...
    Priority 8 - Editor cannot load, edit or save when...
    Priority 7 - Player gets stuck when...

     
  • Steve Mattison

    Steve Mattison - 2009-09-14
    • priority: 5 --> 7
    • status: open --> open-accepted
     

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