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From: Serge v. d. B. <sv...@st...> - 2002-10-23 23:07:23
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On Wed, 23 Oct 2002, Savagemind wrote: > Since this is a 3DO game and it is being ported to windows based os's. why > not check out some of the 3DO emulation projects? I'm sure some of their > dev teams could help clue you in on some of your current issues. As far as I know, there's only one 3DO emulation project, FreeDO. We're already in contact with them and we have already received some great help, from Felix Lazarev in particular. Oh, and "windows based OS's" is a grave insult to some of the target platforms. > Here is a site working on the project: > http://sourceforge.net/projects/freedo Free Source 3do emulator source is > avail on site. Actually the source is not available, and their homepage is http://www.freedo.org/ > I am not a programmer or coder by any means but i figure since in essence > porting a system that would play the original 3do game on pc and porting > the game it's self would be similar projects there might be some common > place issues that can be resolved by both teams. It's not quite the same. An emulator would act like the real hardware, and wouldn't need to know anything about the code that is run. Our port would modify the code, replace all the routines that depend on the 3DO hardware. The situation where knowledge of the 3DO might be useful would be where we to try understand what the original code that deals with hardware was supposed to do. But we've got that figured out. The area where we've received (very helpful) assistance is that of understanding a couple of 3DO file formats. Greetings, Serge |