From: Nikodemus S. <nik...@ra...> - 2007-08-08 09:44:49
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(Moving to sbcl-help) On 8/7/07, oyuki <oyu...@fa...> wrote: > i want to know which is the best way to do a stand alone app with common > lisp for macosx.... the app uses opengl and glut for windows.... i want > to know which is the best way to maka a standalone app so i can shader > with other people that doesnt know about installing sbcl..... (save-lisp-and-die "mysbcl" :executable t) saves the core with the runtime, so you need to just distribute the "mysbcl" object (and of course any foreign libraries you need...) I believe some people have succesfully made SBCL part of an .app bundle, but I don't have any experience on that front myself. Cheers, -- Nikodemus |