SAGElib (Scene-Actor Game Engine) News
Status: Planning
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The SAGElib designer has taken another little leap forward. I have ported the XML parser from libxml2 to PyXML's minidom so now we support Win32. The designer still lacks some key features but is making good progress.
I finally got a little time to devote to SAGElib and there are some new and exciting things. First of all, I finally got around to building the webpage. Its really just a copy of the libksd website. Second, I commited some changes to the library that I had laying around since January. Third, the SAGElib designer now exists in a peliminary form. You can load and edit 2d animations. Hopefully, more will be on the way soon.