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#14 Detailed Spell System

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nobody
None
5
2003-05-04
2003-05-04
Nils Wloka
No

1) Spells combine different effects (Healing, Fire
Damage, Invisibility, whatever)
2) Effects belong to a certain branch of magic (Fire,
Body, Earth, etc.)
3) Spellcasters aquire skills in these branches to
raise the power of the associated effects.
4) Ingredients (Herbs, Gems, Toad eyes, etc) can
further raise the power of certain effects (Rubiy might
enhance Fire Damage effects, etc)
5) New spells could be created by powerful enough
spellcasters, combining know effects.
6) Spells effects could be scalable, using only a
portion of a spellcasters associated skill and less
mana or whatever is used for spellcasting.

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