The program crashes randomly on FGs and PATs. I have
no idea what's causing this, and I can't seem to
replicate the bug under simulated conditions (running
1000 FGs in a row, for instance). The bug happens when
either the computer or human is on offence, and occurs
randomly on these types of plays. It doesn't cause the
SDL parachute to be deployed or anything.
The play starts, and the kicker runs to the ball and kicks
it. The crash occurs at this point, but I've been going
through FGKickBall(player) and can't figure out what's
wrong with it.
The entire source code is going to be going through a
major audit soon, so maybe this will work itself out in the
long run. In the meantime, if anybody's got any ideas,
I'm all ears.
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