Major bug with cultures
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golesny
Hi Golesny, the other day I was translating the character sheet of my paladin pc and I realizes that in the manual sheet he has quite everyman skills, so I looked into the atlas and I remembered why, he had selected the culture 14: Forest dweller (Everyman: climbing, foraging, hiding, hunting and tracking). The program hadn´t selected these skills with the everyman mark. Well, I am sorry because I am giving you a lot of work... sorry.
I don't have the SW Atlas ... I took the data from an Excel I found somewhere and there are no Everyman entries for SW cultures. Perhaps you could send me an Excel with all SW cultures and the Everyman skills? Thanks
No problem, but it will be great if you could send me a formatted xls so I can fill the values, so I think it will be easier. Anyway I´m collecting the data :D
Download the file race.ods from http://rmoffice.git.sourceforge.net/git/gitweb.cgi?p=rmoffice/rmoffice;a=tree;f=rmoffice/src/main/resources/conf-src;hb=HEAD
Open it with Open Office/LIbre Office and go to the Tab "CulureData". There you can edit line 32-45 the cultures. If you don't have Open Office or Libre Office, just send me all the Everyman skills as you did for the forest dweller in the details of this bug report.
Attach the file to this bug report.
Sorry for the delay, I was on Holidays... ok anywhere in the Atlas of Shadow World, this is the list of cultures. In same races it is supposed that you can select this cultures, the races which can select this are:
anzeti, ilourians, jaaderi, jameri, jineri, kinsai, lydians, muadani, ochu, quaidu, shay, syrkakar, talath (myri), tanai, thesians, y´kin, y´nari.
So, as you want, if you want to add this list so every races can access to this list or to restrict only to that list.
Culture 8 (HighLander):
Everyman: Driving, Herding, Horticulture, Hunting, Play Instrument, Poetic Improvistaion, Singing and Tale Telling.
Restricted: None.
Culture 9 (Sailor):
Everyman: Rope Mastery, Rowing, Sailing and Star-Gazing.
Restricted: None.
Culture 10 (Nomad):
Everyman: Mounted Combat and all Outdoor Animal skills dealing with Horses.
Restricted: None.
Culture 11 (Lowlander):
Everyman: None.
Restricted: None.
Culture 12 (City Folk):
Everyman: All skils in Urban category.
Restricted: None.
Culture 14 (Forest Dweller):
Everyman: Climbing, Foraging, Hiding, Hunting and Tracking.
Restricted: None.
as always Thanks for your great work ;D
Thanks for the data, it's FIXED in 4.2.7
The partial difficulties (e.g. urban skils or horse related skill) must be modified by yourself. For that just use "Add modifed" button in the skill tab and change name and difficulty.