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#22 当本地存在边缘世界时自动路径会发生冲突

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nobody
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1 day ago
2026-10-03
Anonymous
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Originally created by: Jolks432
Originally owned by: Inky-Feather

当本地存在独立于steam文件夹之外的边缘世界时,地址会默认锁定在steam路径无法修改,导致无法读取模组
When a RimWorld game exists independently of the Steam folder on your local machine, the address is defaulted to the Steam path and cannot be modified, resulting in the inability to read mods.

Discussion

  • Anonymous

    Anonymous - 2 days ago
     
  • Anonymous

    Anonymous - 2 days ago

    Originally posted by: Inky-Feather

    你可以表述的再详细一些吗?我这里暂时没查到相关的代码问题

     
  • Anonymous

    Anonymous - 1 day ago

    Originally posted by: Jolks432

    在本地路径(非steam文件夹,但和steam默认路径在同一个盘内)和steam默认路径同时存在边缘世界时,如果要为本地的边缘世界进行模组排序,在选择游戏路径后{本地模组模组路径}选项会被锁定为E:\SteamLibrary\steamapps\workshop\content\294100,且不能更改

     

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