It would be nice if Rezilla's template editor supported real number fields in templates, as Resorcerer does. I'm interested in both fixed and floating point numbers.
You're right, real numbers are missing from Rezilla's templates syntax. Could you be more specific about the format in which you would like the fp values to be displayed.
Resorcerer offered the following tags to specify floating points. Which of them would you say are of interest:
DOUB Double Precision Float 8 bytes
EXTN Extended 80-bit SANE Float 10 bytes
FIXD 16:16 Fixed Point Number 4 bytes
FRAC 2:30 Fixed Point Fraction 4 bytes
FWID 4:12 Fixed Point Font Width 2 bytes
FXYZ 1:15 Fixed Point Color Component 2 bytes
REAL Single Precision Float 4 bytes
SFRC 0:16 Fixed Point Small Fraction 2 bytes
UNIV THINK C Universal 96-bit Float 12 bytes
XT96 Extended 96-bit SANE Float 12 bytes
cheers
Bernard
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Logged In: YES
user_id=357036
Originator: NO
You're right, real numbers are missing from Rezilla's templates syntax. Could you be more specific about the format in which you would like the fp values to be displayed.
Resorcerer offered the following tags to specify floating points. Which of them would you say are of interest:
DOUB Double Precision Float 8 bytes
EXTN Extended 80-bit SANE Float 10 bytes
FIXD 16:16 Fixed Point Number 4 bytes
FRAC 2:30 Fixed Point Fraction 4 bytes
FWID 4:12 Fixed Point Font Width 2 bytes
FXYZ 1:15 Fixed Point Color Component 2 bytes
REAL Single Precision Float 4 bytes
SFRC 0:16 Fixed Point Small Fraction 2 bytes
UNIV THINK C Universal 96-bit Float 12 bytes
XT96 Extended 96-bit SANE Float 12 bytes
cheers
Bernard
Logged In: NO
I would say REAL and DOUB would probably be the most important tags; however FIXD and FRAC (and possibly SFRC) also seem like good ones to implement.
(Of course, you could also try to implement them all, but REAL, DOUB, FIXD, FRAC is probably a good place to start)
Logged In: YES
user_id=357036
Originator: NO
OK I'll start with these four types (REAL, DOUB, FIXD, FRAC). I'll have a look in Resourcerer to see how it represents them.