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From: SourceForge.net <no...@so...> - 2005-07-12 21:48:47
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Bugs item #1050068, was opened at 2004-10-19 09:21 Message generated for change (Settings changed) made by jerryvos You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101703&aid=1050068&group_id=1703 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: Later >Priority: 3 Submitted By: S Phelps (sphelps) Assigned to: Nobody/Anonymous (nobody) Summary: ProbeUtilities.updateProbePanels() does not update subpanels Initial Comment: If you create probe panel for an object which has attributes which can be further probed by clicking on the button corresponding to the probable attribute, and then you call ProbeUtilities.updateProbePanels(), then only the original "parent" panel will be updated; the panel that was created by clicking on the probable attribute in the original probe panel is not updated. Eg, suppose you have two classes: public class myAgent implements Drawable { .. public Location getLocation() { ... } } and public class Location { ..... public int getX() { .. } public int getY() { .. } } If you probe an agent, then the probe panel will have a button called 'Location' which you can click on to get the location of the agent. However, if the location changes, and then you call ProbeUtilities.updateProbePanels(), then the X and Y fields of the new panel will not be updated. ---------------------------------------------------------------------- Comment By: Tom Howe (thowe) Date: 2004-11-01 12:18 Message: Logged In: YES user_id=290820 This is a pretty involved problem to fix. As a result, it won't be fixed in version 3.0, but will be dealt with in future versions. Thanks. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101703&aid=1050068&group_id=1703 |