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From: Nick C. <nic...@ve...> - 2002-12-10 19:35:10
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Great. One change is that displays are now resizable by dragging the frame. By this I mean that everything in the frame is resized appropriately (agent's display larger or smaller etc.) Nick On Tue, 2002-12-10 at 11:29, Phil Feldman wrote: > Hi All, > > I'm looking at adding a 3D display surface to the RePast code I'm > working on. I've done quite a bit of work with the Java3D api, and it > seems reasonably speedy and stable. > > Since J3D requires a Canvas3D, and anything drawn in the 3D space is not > compatable with awt or swing drawing routines, I'm assuming that the big > changes required will be in sim.giu.SimGraphics, sim.gui.DisplaySurface, > and the classes they touch. As such, before I get started, I'd like to > know if there is going to be any significant change to the display > system in 2.0 that I should take into account? Also, I'd like > suggestions as to which other classes I should be aware of. > > Thanks, > > Phil Feldman > > > > > ------------------------------------------------------- > This sf.net email is sponsored by:ThinkGeek > Welcome to geek heaven. > http://thinkgeek.com/sf > _______________________________________________ > Repast-developer mailing list > Rep...@li... > https://lists.sourceforge.net/lists/listinfo/repast-developer -- Nick Collier Social Science Research Computing University of Chicago http://repast.sourceforge.net |