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From: Thomas R. H. <th...@sr...> - 2002-12-10 16:42:02
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That would be fantastic. There haven't been any major changes to the gui stuff in 2.0, but we might be doing some refactoring this week. I can't tell you exactly what, because we haven't quite decided. Anyhoo, as soon as we make that decision, I'll let you know. That having been said, there have been some changes to things like menus, as well as some name changes. My suggestion would be to checkout the cvs version of the gui stuff. Hopefully, not too much will change in there before release :). -Tom On Tue, 2002-12-10 at 10:29, Phil Feldman wrote: > Hi All, > > I'm looking at adding a 3D display surface to the RePast code I'm > working on. I've done quite a bit of work with the Java3D api, and it > seems reasonably speedy and stable. > > Since J3D requires a Canvas3D, and anything drawn in the 3D space is not > compatable with awt or swing drawing routines, I'm assuming that the big > changes required will be in sim.giu.SimGraphics, sim.gui.DisplaySurface, > and the classes they touch. As such, before I get started, I'd like to > know if there is going to be any significant change to the display > system in 2.0 that I should take into account? Also, I'd like > suggestions as to which other classes I should be aware of. > > Thanks, > > Phil Feldman > > > > > ------------------------------------------------------- > This sf.net email is sponsored by:ThinkGeek > Welcome to geek heaven. > http://thinkgeek.com/sf > _______________________________________________ > Repast-developer mailing list > Rep...@li... > https://lists.sourceforge.net/lists/listinfo/repast-developer -- Tom Howe Social Science Research Computing University of Chicago |