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From: Phil F. <pfe...@co...> - 2002-12-10 16:34:08
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Hi All, I'm looking at adding a 3D display surface to the RePast code I'm working on. I've done quite a bit of work with the Java3D api, and it seems reasonably speedy and stable. Since J3D requires a Canvas3D, and anything drawn in the 3D space is not compatable with awt or swing drawing routines, I'm assuming that the big changes required will be in sim.giu.SimGraphics, sim.gui.DisplaySurface, and the classes they touch. As such, before I get started, I'd like to know if there is going to be any significant change to the display system in 2.0 that I should take into account? Also, I'd like suggestions as to which other classes I should be aware of. Thanks, Phil Feldman |