Today the first release after the 2nd redesign is released. It's looks very promising, especially after integrating FFCall, which let's you call reflected functions without writing special glue-code!
I'm currently working on making the ClassType reflector reflect derived Classes, too. Accessing member-data from reflected objects without having their real, final type at compile-time proved to be a real problem. Now, I got a solution. But it comes at the cost of breaking the member-access control that was introduced through the class MemberAccess.
The project is undergoing a fundamental change in its basic design principle. Currently we are turning from the compile-time reflection via C++ templates to a more OO-based solution. Besides reducing the projects complexity and applications compile times, it will be possible to detect type-information at runtime. In particular youll be able to detect type-information even for objects loaded at runtime.