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#81 MSX1/SC2: Missing sprites

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MSX (19) SC2 (2)
5
2023-02-07
2023-02-06
SD Snatcher
No

The attached image has sprites to add details to the SC2 image, but RECOIL renders this file without the sprites. On the real MSX the sprites are shown.

I also attached a reference PNG rendering of how the image should look with the sprites.

2 Attachments

Discussion

  • Piotr Fusik

    Piotr Fusik - 2023-02-07
    • assigned_to: Piotr Fusik
    • Attachments has changed:

    Diff:

    --- old
    +++ new
    @@ -1 +1,2 @@
     RogerRabbitSC2_missingSprites.zip (16.0 kB; application/zip)
    +WFROGERR-fixed.SC2 (16.4 kB; application/octet-stream)
    
    • Group: -->
     
  • Piotr Fusik

    Piotr Fusik - 2023-02-07

    This file is one byte too short. It's not a padding byte that's missing, it's a byte of sprite data. Attached is this file with a zero byte appended.

    It's possible to allow truncated files, but this raises a question to which degree to accept the files that are known to be malformed.

    Do you have more such files?

     
  • SD Snatcher

    SD Snatcher - 2023-02-07

    You're right. And this indeed brings a dilemma. If RECOIL just ignores the problem and renders the sprites on images like this, this will hide a problem that might showup on the real machine depending on what was loaded before.

    This would go on the contrary direction of what I asked on ticket #80.

    Is it possible for recoil2png and recoilwin to print warnings for the inconsistencies it finds on the files then? That would be a great help to quickly detect and fix files with such problems.

     

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