So if I run reaper (btw I love it it is very cool)
without -f it hangs here (when I hit start)
[02 00:10:54] hw::dynload(5) loading: snd_simple.rp
[02 00:10:54] snd_subsystem(5) using simple for music
[02 00:10:54] hw::dynload(5) loading: snd_openal.rp
[02 00:10:54] snd_subsystem(5) using openal for sound
[02 00:10:54] snd_subsystem(5) SoundSystem_impl done
[02 00:10:54] hw::dynload(5) loading: snd_mp3.rp
[02 00:10:54] snd_plugin(5) OpenAL sound init
[02 00:10:54] hw::dynload(5) loading: snd_wave.rp
[02 00:10:54] event(5) created ep with id 0
[02 00:10:57] gfx_plugin(5) msg: 12
[02 00:11:00] config(5) Reading config: game.defaults
[02 00:11:00] config(5) Reading config: game
if I use -d switch it runs normaly. BTW Reaper doesn't
change resolution on my system
About system
Red hat 7.1 Xfree 4.1
NVIDIA (latest drivers) Geforce 2 MX
all games works fine.
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Haven't seen it hang, either works or crashes for me ;)
Please try v0.97 and see if it gives the same result.
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A similar thing occurs to me, any time I try to start a new
game or exit it freezes my system (although if running in
windowed mode, I can use the KDE Crash Guard to kill it).
Disabling sound made it work in my case.
This occurs even in the current executable version, but if
I compile it myself it doesn't happen. I suspect Red Hat
7.x distros come with a version of either OpenAL, simple,
or both that is a different minor version than the one used
to compile reaper. (Thus it would use the same .so library
name)