It is our course work for 2011. This engine is divided into 3 parts: physical (Igor), graphical (Egor) and artificial intelligence (Michael).

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License

GNU General Public License version 2.0 (GPLv2)

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Additional Project Details

Operating Systems

Windows

Intended Audience

Education

User Interface

OpenGL, Win32 (MS Windows)

Programming Language

C++

Related Categories

C++ Game Development Frameworks

Registered

2010-07-12