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From: Casper H. <ch...@us...> - 2002-06-01 12:37:44
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l=F8r, 2002-06-01 kl. 18:10 skrev Yuri Prokushev: > On 31 May 2002 23:27:55 +0200, Casper Hornstrup wrote: > >Yes, the graphics APIs of other subsystems can be written as thin > >wrappers to gdi32.dll and user32.dll. Since these modules perform most > >of the win32k.sys interfacing, the wrappers should be small compared to > >the subsystems using win32k.sys directly. > Well. Now I again don't understand goal of subsystems. Why then don't use= ODIN approach? Just make wrappers from pm* to *32 dlls? And how win32 apps= will interact=20 > with gdi32? That is exactly what subsystem developers have the option to do if we do as I have described earlier. Or all win32 will be moved to native part? Only lowest-level Win32 components. The rest can be shared with WINE. If done as described, then lowest level Win32 components will be tied closer to the ReactOS kernel than to the Win32 subsystem. - Casper |