To keep you happy while waiting for the all new reacTIVision, I just published an intermediate 1.5.1 maintenance release. Apart from a few bug fixes this brings several platform enhancements, especially improving the camera handling on Windows, which now also got an optimized 64bit build.

Here are the detailed changes since reacTIVision 1.5:

  • revert FrameEqualizer to equalization rather than subtraction
  • fixed the calibration distortion for wide camera formats
  • correctly save updated camera configuration on exit
  • implemented camera format enumeration on Windows
  • added a dedicated PS3 camera driver on MacOSX (thanks to Sebestyén Gábor)
  • implemented GAMMA and POWERLINE camera configuration on MacOSX
  • implemented CONTRAST camera configuration on Windows
  • implemented V4L2_PIX_FMT_GREY in Video4Linux2 (for SUR40)
  • implemented STEPWISE camera formats in Video4Linux2 (for raspicam)
  • improved SDL event handling and adaptive VSync (for higher fps)
  • updated the SDL2 Framework to 2.0.4
  • code sign MacOSX application bundle

For Mac OS X it is recommended to use the 64bit build for Mac OS X 10.8 or later, which provides better performance and camera support. The 32bit binary for Mac OS X is a legacy build for Intel 32bit processors on Mac OS X 10.5 or later. For Windows it is recommended to use the 64bit build for Windows 7 64bit or later, which is optimized for Intel processors with AVX extension. The 32bit binary for Windows is available for 32bit systems and older processors on Windows XP or later.

https://sourceforge.net/projects/reactivision/files/reacTIVision/reacTIVision-1.5.1/

 

Last edit: Martin Kaltenbrunner 2016-05-18