From: Vincent K. <Vin...@ul...> - 2001-04-27 08:31:49
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On Fri, 27 Apr 2001, Emmanuel Anne wrote: EA> On Fri, 27 Apr 2001, Vincent Kieffer wrote: EA> EA> > Perhaps an example will be more understandable: EA> > When I first run "raine", it starts in fullscreen in 320x240. EA> EA> That's the most weird point : are you SURE that it is really EA> 320x240??? Yes. I'm sure. Raine tells it to me. It displays "320x240 DGA2, 8bit". As suggested in the xmame documentation, I added the modelines from the following site in my XF86Config-4 file: http://victoria.tc.ca/~wi534/modelines Then, I added Modes "1024x768" "800x600" "640x480" "512x384" "400x300" "320x240" in the "Screen" section so that these modes are availables to DGA2. EA> Here is how mode switching works in DGA2 : the list of available modes EA> is build when raine starts by asking to the X server. EA> Then this list is used only the first time you load a game, or when EA> you change the res manually from the video mode selection dlg. EA> When you start raine, it tries to switch to the res it finds in its EA> rainex.cfg. If 320x240 was in rainex.cfg then it tries it. But if this EA> mode is not in the list of supported modes, it should fail, and it EA> should revert to a safer mode. Indeed. I tried once to put 320x200 into the rainex.cfg to see what would happen ... and raine switched to 320x240 ... which is the closest supported resolution. EA> Anyway, I can't test it here as I said, but I am almost certain that EA> it works for me. As I said before, the automatic resolution switching fails only with 320x240 (and only if you are using release 0.31a). With higher resolutions (400x300, 320x240, etc.), the problem does not occur. So, if you have not 320x240 in your XF86Config and if you've always run pbobble3 in 360x256 ... I think it's normal you didn't encounter the problem. -Vincent PS: By the way, the following url is also very usefull to generate other modelines. I used it to add "non square pixels" resolutions like 640x512 (these resolutions are usefull with UAE the amiga emulator). http://www-sop.inria.fr/cgi-bin/koala/nph-colas-modelines |