It's possible if I added an arbitrary-precision math library. This is on the to-do list... though I plan to implement the x87 floating point "Extended Precision" mode first. This will extend the zoom range and still be pretty fast.
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x87 80 bits floating point will enable a bit more precision than the 64 bits floating point but not much and i am pretty sure it will be MUCH slower than the SSE2 64 bits floating point because intel and amd stopped investing a long time ago in x87 fpu and they rather put their transistors in making the sse FPU faster.
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is it possible to make quickman zoom infinite?
It's possible if I added an arbitrary-precision math library. This is on the to-do list... though I plan to implement the x87 floating point "Extended Precision" mode first. This will extend the zoom range and still be pretty fast.
>"still be pretty fastthe"
x87 80 bits floating point will enable a bit more precision than the 64 bits floating point but not much and i am pretty sure it will be MUCH slower than the SSE2 64 bits floating point because intel and amd stopped investing a long time ago in x87 fpu and they rather put their transistors in making the sse FPU faster.