Il giorno 03/mag/07, alle ore 11:09, Daniele Cavallini ha scritto:
> With RayShade render is it possible to use correctly
> Q3OrthographicCamera_New?
> I tried it but seem don't work.
the current implementation of the ray tracer assumes a point of view =20
from where cast rays...
you can try to put it in the infinite (32 bit float point values =20
speaking), with a little focal aperture... it is not orthographic but =20=
you can go fairly close
Pax et Bonum
# Dott. Jos=E9 Cruanyes Aguilar - C.E. Soft srl
# Pzza. Firenze,4 MILANO - XX Settembre 10, CREMONA
# 02,3923101 0372,460602
|