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From: Daniele C. <dca...@in...> - 2007-05-04 07:25:31
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I understand the problem. I thought to do this but shadow aren't always correct. Thank's. Jose' Cruanyes ha scritto: > Il giorno 03/mag/07, alle ore 11:09, Daniele Cavallini ha scritto: > > >> With RayShade render is it possible to use correctly >> Q3OrthographicCamera_New? >> I tried it but seem don't work. >> > > the current implementation of the ray tracer assumes a point of view > from where cast rays... > > you can try to put it in the infinite (32 bit float point values > speaking), with a little focal aperture... it is not orthographic but > you can go fairly close > > > Pax et Bonum > > # Dott. José Cruanyes Aguilar - C.E. Soft srl > # Pzza. Firenze,4 MILANO - XX Settembre 10, CREMONA > # 02,3923101 0372,460602 > > > > ------------------------------------------------------------------------- > This SF.net email is sponsored by DB2 Express > Download DB2 Express C - the FREE version of DB2 express and take > control of your XML. No limits. Just data. Click to get it now. > http://sourceforge.net/powerbar/db2/ > _______________________________________________ > Quesa-develop mailing list > Que...@li... > https://lists.sourceforge.net/lists/listinfo/quesa-develop > > |