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From: James W. W. <os...@jw...> - 2007-10-16 02:59:18
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On Oct 15, 2007, at 12:13 PM, Stefan Huber wrote: > Your fix works well for Quesa OpenGL and Wireframe, thanks. > Unfortunately Quesa Hiddenline still shows degenerated triangles. I'm not too familiar with what the HiddenLine renderer is supposed to do, but I think I have fixed it. |