|
From: James W. <ja...@fr...> - 2007-10-02 21:36:43
|
I've committed a fix for the multi-box slowdown. It may still be a few percent slower than 1.8, and I'm not sure why, maybe virtual method dispatch. Bear in mind that the multi-box test is not a very realistic benchmark. It has 6000 TriMeshes, each of which has its own attribute set but only 2 triangles. This is an exceptionally high amount of overhead for the amount of geometry. -- James W. Walker, Innoventive Software LLC <http://www.frameforge3d.com/> |