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From: Daniele C. <dca...@in...> - 2007-09-20 07:27:49
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James Thank's a lot for your patience. Yes I must create a little application more simple possible with V. S. 2005 so I can understand where is my problem. James Walker ha scritto: > Daniele Cavallini wrote: > >> Start with a drawcontext create from window and all is ok >> I want create a bitmap of view so I create pixmap drawcontext (I can >> create a image with large dimension). >> My masterDrawContext is the drawcontext obtain with >> Q3View_GetDrawContext from window view. >> I make the render into pixmap drawcontext >> I create a windows bitmap, for this I get drawcontext with >> Q3View_GetDrawContext obtain from pixmap drawcontext and get pixmap. >> When I have my windows bitmap I return to drawcontext create from window >> > > So, you are using the same pixels for a Windows pixmap (DIB section?) > and a Quesa pixmap draw context? That should be OK. > > Have you considered making a test program in V. S. 2005, to see if you > can get offscreen shadows in a simpler situation? Other than that, I > think I am out of ideas. > |