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From: SourceForge.net <no...@so...> - 2007-07-10 21:32:09
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Feature Requests item #1256902, was opened at 2005-08-11 10:19 Message generated for change (Comment added) made by jwwalker You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=442055&aid=1256902&group_id=45158 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. >Category: None >Group: None >Status: Pending Priority: 5 Private: No Submitted By: MacFan (granit) Assigned to: Nobody/Anonymous (nobody) Summary: Custom Renders for Reflections and Shadows Initial Comment: As I was reading the Quick Draw 3D files at apple.com I Found that it supports Custom renders so I could create my own or use another. This means I could use raytracing to create Reflection and I knew a lot of people want quesa to have reflects. Even Alias's Maya, which uses opengl as well, needs to use raytracing to do reflections. This is the same with shadows, because these days it's done by the hardware, not software. So we could use the video card to make shadows ---------------------------------------------------------------------- >Comment By: James W. Walker (jwwalker) Date: 2007-07-10 14:32 Message: Logged In: YES user_id=433183 Originator: NO We have the RayShade raytracing renderer, and the OpenGL renderer can now do shadows (but not reflections). ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=442055&aid=1256902&group_id=45158 |