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From: Roger H. <rog...@mi...> - 2007-07-06 16:06:08
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On 6 Jul, 2007, at 14:11, Jose' Cruanyes wrote: > > No, this problem is another, it stops a recursion too early... > to solve it go to line 242 of file RTInterface/RT.cpp > and change > > Options.maxdepth = MAXDEPTH; > > to something bigger (MAXDEPTH is defined as 5) like 8 > > please note that for every unit added the render time is doubled > > We're working on those files... expect the first batch of changes > this evening, so don't work too heavy on this... We changed to 8, then 12 then 1200, each time cleaning all and rebuilding, and it has made no difference to either the rendering time or the speckles. Roger. |