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From: Jose' C. <cru...@ce...> - 2007-07-06 15:25:41
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Made the wireframe renderer derived from the OpenGL one, in order to =20 semplify the maintenaince. I've changed the projects for xCode, and soon those for VisualStudio, =20= unfortunately I can't update the projects for Codewarrior, so if =20 someone can remove: WFRenderer.c WFRegister.c WFUpdate.c WFGeometry.c WFPrefix.h WFUpdate.h WFGeometry.h WFRegister.h and add WFRenderer.cpp =09 We have also added properties to control the line width and the color =20= of both the hiddenline and the WireFrame renderers, here're the docs: kQ3RendererPropertyLineWidth Line width to be used in wire frame and hidden line = renderers. Data type: TQ3Float32. Default value: 1.0. =09 kQ3RendererPropertyUseColor in the Hiddenline Renderer - Whether the renderer has to = fill color the geometries or leave them white. in the WireFrame Renderer - if the lines should follow = the geometry =20 color or draw them black data type: TQ3Boolean. Default value: kQ3True. We've also updated the hiddenline renderer Pax et Bonum # Dott. Jos=E9 Cruanyes Aguilar - C.E. Soft srl # Pzza. Firenze,4 MILANO - XX Settembre 10, CREMONA # 02,3923101 0372,460602 |