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From: James W. W. <os...@jw...> - 2007-06-06 16:04:54
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On Jun 6, 2007, at 2:22 AM, Daniele Cavallini wrote: > Do you think It will be possibile work with orthographic cameras into > future? I don't know how. The problem is that the shadow volume algorithm involves rendering infinite points, which requires setting yon to infinity. But there is no sensible way to set yon to infinity for an orthographic camera. > Is it possibile for object don't generate shadows? (example > handle). How > I can to do this? Yes. Create a cast-shadows style that specifies not casting a shadow. (Q3CastShadowsStyle_New( kQ3False )) Put this at the beginning of a group, and then later objects in that group will not cast shadows. |