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From: Edward K. C. <ek...@ma...> - 2007-05-03 17:54:38
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Not sure if this would be of use to anyone, but I came across a function I wrote awhile back to get a view angle aspect camera to behave more like a view plane camera. I guess I wrote it because at the time, Quesa hadn't implemented the latter. If view plane cameras are now supported, well then, never mind... It's sort of a half-implementation, in that it only converts from TQ3ViewPlaneCameraData to TQ3ViewAngleAspectCameraData and not the other way around, but that's all I needed in my case. Also, I had to strip out some C++ class code to generalize it better, so hopefully that didn't break anything. -Ted |